I ended up taking time this weekend to enjoy myself, which was necessary but did not allow the level of productivity I’d hoped. I wanted to work on integrating the window model I’d previously built into the tower, which has not happened yet.
I did some texture work on the tower’s moss and stairs.
I also did a further iteration of the character texturing, using displacement to break up edges. And I added feet. Bonus is a quick test of emission in Arnold.
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