Kafkaesque: Class 10

New edit for Kafkaesque. Since last class, I have discovered that my graphics card (5 or 6 years old, so basically the cryptkeeper for a GPU that wasn’t especially high-end when I bought it) can’t run Redshift, which means I will be working on Monty Machines for the next 5 weeks.

Yeona and Jori have put basic materials on most assets (though a few are not yet there). Next step, detailed textures and lighting.

I’ve put in the vellum test, which needs some help so his legs don’t clip through the bedframe. The most recent version of the fluid sim is added as well.

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